Hero Equipment and Attributes
Overview
Core Mechanics
Hero Attributes
Combat Formulas
Health Calculation
Health = 200 + (Endurance × 2) + (Strength × 1)Health = 200 + (Endurance × 2) + (Strength × 1)Move Speed = 20 + (Quickness × 0.5)Damage = (Weapon Min to Weapon Max) × (1 + (Strength - 10) × 0.5%) + Flat BonusesReduction = (Coordination - 10) × 0.5% + Armor Defense + Defense Bonuses
Final Damage = Incoming Damage × (1 - Reduction) [capped at 75% reduction]Cooldown = (1000ms / Weapon Speed) × (1 - ((Quickness - 10) × 0.5% + Speed Bonuses))
[Speed reduction capped at 50%]// Hero attributes
this.strength = 10;
this.endurance = 10;
this.coordination = 10;
this.quickness = 10;
this.focus = 10;
this.self = 10;
// Equipment
this.equippedWeapon = null;
this.equippedArmor = { head: null, chest: null, legs: null };
// Stat modifiers
this.statModifiers = {
strength: 0, endurance: 0, coordination: 0,
quickness: 0, focus: 0, self: 0,
damage: 0, defense: 0, attackSpeed: 0
};