Heroes
What are Heroes?
Heroes are your customizable battle avatars in SoulWars. Each Hero is a unique character that can earn experience points (XP), level up, and compete in seasonal leaderboards. Think of them as your personal champions that grow stronger over time through battle experience.
Getting Started
Creating Your First Hero
Build Examples
The Tank 🛡️
Attributes: High Endurance (50+), High Coordination (30+)
Equipment: Plate armor, heavy weapon
Playstyle: Absorb damage while dealing consistent damage
Pros: Very hard to kill
Cons: Slow movement and attacks
The Glass Cannon 💥
Attributes: High Strength (50+), High Quickness (30+)
Equipment: Light armor, fast weapon
Playstyle: Deal massive damage quickly
Pros: High damage output, fast attacks
Cons: Dies quickly if caught
The Ranger 🏹
Attributes: High Coordination (50+), Moderate Quickness (25+)
Equipment: Bow/crossbow, light armor
Playstyle: Attack from range, avoid close combat
Pros: Safe damage from distance
Cons: Vulnerable if enemies get close
The Balanced Fighter ⚖️
Attributes: Moderate investment in multiple stats (25-35 each)
Equipment: Mix of medium armor and weapons
Playstyle: Adaptable to different situations
Pros: Good at everything
Cons: Not exceptional at anything
Understanding Attributes
Heroes have six core attributes that affect their battle performance:
Strength (Red): Affects melee damage and health bonus
Endurance (Green): Affects maximum health and stamina
Coordination (Blue): Affects defense and ranged weapon accuracy
Quickness (Purple): Affects movement speed and attack speed
Focus (Yellow): Affects mana and magic damage
Self (Cyan): Affects mana and magic defense
Each attribute starts at 10 and can be raised to a maximum of 100.
Earning and Spending XP
How to Earn XP
Your Hero earns XP by participating in battles:
Base Participation: 500 XP for joining a battle
Eliminations: 200 XP per enemy eliminated
Placement Bonus:
1st place: 10,000 XP + 5,000 win bonus
2nd place: 9,000 XP
3rd place: 8,000 XP
And so on down to 10th place: 1,000 XP
Token Holder Bonus: SOULWARS token holders receive 1.5x XP multiplier
Spending XP on Attributes
Attribute Cost Progression:
Levels 10-20: 1,000 XP per point
Levels 21-40: 2,000 XP per point
Levels 41-60: 5,000 XP per point
Levels 61-80: 10,000 XP per point
Levels 81-100: 25,000 XP per point
AI Strategy System
Configure how your Hero behaves in battle using three strategy sliders:
Combat Style (0-100)
Low (0-30): Defensive positioning, avoids direct combat
Medium (31-70): Balanced approach to combat and defense
High (71-100): Aggressively pursues enemies and engages in combat
Resource Priority (0-100)
Low (0-30): Prioritizes healing and survival over collecting resources
Medium (31-70): Balances resource collection with healing needs
High (71-100): Actively seeks out food and items, even in dangerous situations
Battle Position (0-100)
Low (0-30): Charges toward the center of the battlefield
Medium (31-70): Moves around the battlefield with moderate positioning
High (71-100): Stays near edges and uses positioning to advantage
Seasons and Leaderboards
Seasonal Competition
Heroes compete in quarterly seasons (3-month periods):
Each season has its own leaderboard based on XP earned during that season
Seasons provide fresh competition and reset opportunities
Seasonal rewards and recognition for top performers
Leaderboard Types
Seasonal Leaderboard: Rankings based on XP earned in the current season
All-Time Leaderboard: Lifetime achievements across all seasons
Viewing Leaderboards
Managing Multiple Heroes
Active Warrior System
Only one Hero can be Active at a time
Your Active Warrior is the one that participates in battles
You can switch your Active Warrior at any time
Only the owner can spend XP and modify strategies
Creating Additional Heroes
Currently, only one Hero per account is allowed. This may be expanded in future updates.
Battle Integration
How Heroes Participate
Token Holder Benefits
SOULWARS token holders receive:
1.5x XP multiplier in all battles
+20% max health bonus in battles
Additional benefits may be added in future updates
Tips for Success
Attribute Strategy
Strategy Configuration
Battle Tips
Troubleshooting
Common Issues
Getting Help
Future Features
The Hero system is continuously evolving. Planned features include:
Multiple Heroes per account
Skill trees and specializations
Equipment and gear system
Guild/team competitions
Seasonal rewards and achievements
Advanced strategy options
Last updated: January 2025
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